Boids - Flocking simulation

C++, Archived, Prototype Completed

Flocking simulation created using the Bullet Physics Engine for my MSc Computer Games Technology at City University.

Sonic OpenGL 4.0

C++, Archived, Prototype Completed

OpenGL 4.0 simulation created using C++ for 3D Computer Graphics module as part of my MSc Computer Games Technology.

Run For Cream

Haxe, Archived, Prototype Completed

HaxeFlixel game created for the Global Game Jam 2015 in London.

SublimeFlash

Shell, In development

A customisable template-based script for creating Actionscript 3 projects ready for compilation by SublimeText.

Bomberman

JavaScript, In development

A simple HML5 game copy of Bomberman with websocket.

Image Compression

Bash, Ongoing development

Bash script using pngquant and jpegoptim library to compress PNG JPG and JPEG with batch compression as an option.

HoneyTrail

Actionscript 3, Completed

ActionScript 3 Side scrolling mini-game using right mouse click in order to gather objects and collect points.

Sherwood

Actionscript 2, Archived, Completed

ActionScript 2 Game created while studying BA(Hons) Games Design.

Blu Crusader

Actionscript 2, Archived, Completed

ActionScript 2 Game created while studying BA(Hons) Games Design.